Join us at doing HCI research at Lenovo R&T

Want to join the world’s largest PC manufacturer to drive the next generation of interactive devices? #HCI #Lenovo #Innovation #ARVR #AI Are you interested in creating innovating technologies and see them become real products? Do you want your research to reach millions of users and improve their lives? Join us at Lenovo R&T’s Human-Computer Interaction…

Unity3D + zSpace: Survival Shooter Game Demo

As we move toward the design of richer interfaces for HMDs, I have decided to create a strong development pipeline for 3D modeling, animation, and IxD programming. We decided to use the zSpace display as a prototyping platform, together with Unity3D as the programming environment. The following video shows our implementation of the Unity Survival…

Consumed Endurance (CE) – Measuring Arm Fatigue during Mid-Air Interactions

If you are working on mid-air interactions or hand gestures for interacting remotely with a computer, or for creating the next augmented reality (AR) gadget, then you will certainly encounter that your novel hand-wavvy mid-air ironman-like interface is REALLY tiresome. And that’s no small problem. Known as the gorilla arm effect, this phenomenon was one…