P2P Game Network Framework in SourceForge
In october last year, when I was about to finish my thesis I announced that it would be made available as an Open Source project. Last week I wrote in this blog that I had started to work on a SourceForge account.
For those of you that have no idea on what I am talking about, I have developed a communications and context framework for developing multiplayer games on mobile devices. There is a general design that can be implemented in any platform (composed by classes and protocols) and a J2ME/Bluetooth implementation of it!
Today, we finally have the project (implementation) up and running on the SourceForge site:
- http://sourceforge.net/projects/p2pgnf/
I uploaded the binaries as well as the source code both for the framework and an example game, I also posted some screenshots of the running example, but I haven’t got much time to develop the website. The next steps to get this project completely available to everybody are:
- Web Page – Visit
- CVS – For the source code
- Translate WhitePapers
- Translate Article
- Translate Presentation
- Translate Webcasts
- Upload some of the posts in this blog to the SourceForge documentation.
To download the framework click here.
Now, make me a favor, enjoy the framework, spread the word and give me feedback on
everything that you would like to see in it!
Hej Hej