Home > IT, p2p, p2pgnf, thesis > P2P Game Network Framework in SourceForge

P2P Game Network Framework in SourceForge

In october last year, when I was about to finish my thesis I announced that it would be made available as an Open Source project. Last week I wrote in this blog that I had started to work on a SourceForge account.

For those of you that have no idea on what I am talking about, I have developed a communications and context framework for developing multiplayer games on mobile devices. There is a general design that can be implemented in any platform (composed by classes and protocols) and a J2ME/Bluetooth implementation of it!

Today, we finally have the project (implementation) up and running on the SourceForge site:
- http://sourceforge.net/projects/p2pgnf/

I uploaded the binaries as well as the source code both for the framework and an example game, I also posted some screenshots of the running example, but I haven’t got much time to develop the website. The next steps to get this project completely available to everybody are:
- Web Page – Visit
- CVS – For the source code
- Translate WhitePapers
- Translate Article
- Translate Presentation
- Translate Webcasts
- Upload some of the posts in this blog to the SourceForge documentation.

To download the framework click here.

Now, make me a favor, enjoy the framework, spread the word and give me feedback on
everything that you would like to see in it!

Hej Hej

Advertisement
  1. Anonymous
    September 1, 2007 at 1:34 am | #1

    Impressive! I will take a look for sure :) regards,dood

  2. RicardJorg
    November 9, 2009 at 4:43 pm | #2

    Hi there, i saw this project on SourceForge and i have a question:Does this framework allow more than 8 devices to play together at the same time?Thanks for the help ;D

  3. Juan David HincapiƩ Ramos
    November 12, 2009 at 2:48 pm | #3

    Hello Ricard, I have not been working on the framework or J2ME lately so I don't know. At the time the Bluetooth specification for J2ME had a top of 8 devices, but in reality each manufacturer (BT interface) supported as many connection as it wanted. Sometimes as few as just 1 at a time.Regards, Juan David

  4. Anonymous
    December 11, 2009 at 5:38 am | #4

    It is remarkable, it is very valuable answer

  1. No trackbacks yet.

Leave a Reply

Fill in your details below or click an icon to log in:

Gravatar
WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Connecting to %s

Follow

Get every new post delivered to your Inbox.